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・ Cortical pseudolaminar necrosis
・ Cortical reaction
・ Cortical remapping
・ Cortical spreading depression
・ Cortaderia selloana
・ Cortado
・ Cortado (software)
・ Cortaillod
・ Cortaillod culture
・ Cortal Consors
・ Cortale
・ Cortalim
・ Cortambert
・ Cortana
・ Cortana (gastropod)
Cortana (Halo)
・ Cortana (software)
・ Cortana Mall
・ Cortandone
・ Cortanze
・ Cortaro, Arizona
・ Cortazar, Guanajuato
・ Cortazzone
・ Corte
・ Corte Alto Airport
・ Corte Brugnatella
・ Corte Capitanale
・ Corte d'Assise
・ Corte de Peleas
・ Corte de' Cortesi con Cignone


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Cortana (Halo) : ウィキペディア英語版
Cortana (Halo)

Cortana is a fictional synthetic intelligence character in the ''Halo'' video game series. Voiced by Jen Taylor, she appears in ''Halo: Combat Evolved'' and its sequels, ''Halo 2'', ''Halo 3'', ''Halo 4'' and Halo 5: Guardians. She also appears in a cutscene and the epilogue of the prequel ''Halo: Reach'', as well as in several of the franchise's novels and comics. During gameplay, Cortana provides backstory and tactical information to the player, who assumes the role of Master Chief Petty Officer John-117. In the story, she is instrumental in preventing the activation of the Halo installations, which would have destroyed all sentient life in the galaxy.〔
Cortana's original design was based on the Egyptian queen Nefertiti; the character's holographic representation always takes the form of a woman. Bungie first introduced Cortana—and ''Halo''—through the Cortana Letters, cryptic emails sent during ''Combat Evolved''s production in 1999.〔 Since then, the character has been used extensively to advertise the series. Cortana has been recognized for her sex appeal, believability and character depth. The character was the inspiration for Microsoft's intelligent personal assistant.
==Character design==
Bungie artist Chris Hughes modeled Cortana. Cortana's original ''Halo'' model's face was based on the sculpture of Egyptian Queen Nefertiti.
Voice actress Jen Taylor said that she remained somewhat distanced from the character, and she attended only one fan convention in six years after the release of ''Halo: Combat Evolved''. Despite her role in voicing other video game characters, including Princess Peach, she is not a gamer. She felt that portraying Cortana was occasionally challenging because the character lacks a physical form and is "a computer."〔 Interviewed about Cortana in ''Halo 3'', Taylor said that "There's a lot more drama and a lot less technical jargon this time around. I actually just finished a couple of lines that nearly had me in tears." When choosing a voice actor for the character, Bungie originally wanted Cortana to have a British accent. Although this idea was later discarded, Cortana still uses British colloquialisms in ''Halo: Combat Evolved''.〔—Staten: "Because originally you wanted Cortana to have a British accent." / Jones: "What?" / O'Donnell: "That's actually true because when we cast Cortana we asked every woman to do an English accent for us."〕
''Halo Effect: An Unauthorized Look at the Most Successful Video Game of All Time'', an essay on references to mythology in ''Halo'' and previous Bungie games, analyzed the significance of Cortana's name, stating is a variant of Curtana, the sword used by the legendary Ogier the Dane, just as the titular AI character of ''Marathon 2: Durandal'' is apparently named after another legendary sword, Durendal. Curtana's inscription reveals that the sword has the same "temper as Joyeuse and Durendal." Accordingly, some speculated before the release of ''Halo 3'' whether the "smart" Cortana would follow ''Marathon''s Durandal in succumbing to rampancy, a concept invented by Bungie in which an AI character becomes insane by gaining too much knowledge.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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